World Map

Pictured above is the world map for Fallout: Rocket City. It is roughly 2 miles by 2 miles, corresponding to a 2,500 mile area in northern Alabama and part of south Tennessee.

Terrain
The map can be separated into 5 different types of terrain, most of which are indicated cleanly on the map above but merge and overlap ingame. These terrains are Flatlands (neutral green and orange clay flats), Wetlands (darker green), Forest (saturated green), Lake (near the lake, no color indication) and Hills (lighter greens).

Flatlands
Much of the soil has been blown right off these flatlands, leaving vast stretches of clay behind. These fields of clay and shrubs are perfect for grazing Brahmin, but also attract the aggressive Tank Rats and Radrabbits, not to mention Rattlers and Mongrel dogs.

Wetlands
While this zone doesn’t turn into an outright swamp until you get north of the river and west of the road, it is wet and mucky overall. Giant Toads are not only a common threat but also inedible due to being poisonous, and the pools of still water are a breeding ground for Bloodbugs and Bloatflies. To make matters worse this area is also home to Mirelurks.

Forest
This densely wooded section of the map is filled with dangerous wildlife. Yao Guai, Mole Rats, Giant Bat, Scourgecat and Gorebeast are all common in this area. Also present are the mostly peaceful Radstags and S'Lanter.

Lake
Salty and irradiated, this area is home to Lakelurks, Sandsharks, Bloatflies, Mole Rats and even Glowing Jellyfish.

Hills
The deadliest of the zones, this area contains Rocs, Giant Ants, Scourgecats and even Deathclaws.